You are a member of the Society of Sensation, and hold to the belief that experiencing something — tasting it, hearing it, seeing it — defines its existence. Only by trying any experience can you know the truth of the multiverse.
Skill Proficiencies: Investigation, Perception
Tool Proficiencies: One artisan's tool set, one musical instrument
Equipment: An artisan's tool set and musical instrument you are proficient in, a spyglass, traveler's clothes with a faction insignia sewn into them, and a belt pouch containing 15 gp
Feature: Recorder of Sensations
As a member of the Sensates, you have access to the Civic Festhall, including free use of the Sensoriums, where recorded experiences can be played back. Most people must pay a fee for this, but you get in for free. You also have access to the exclusive faction Sensoriums (where you are also tasked with recording any new sensations you experience). You also can use the faction quarters, lecture halls, and classrooms here. Furthermore, you know of a portal to the faction's Gilded Hall on Arborea, and have a key to open it.
Inspiration: Attuned Senses
If you gain a point of Inspiration for adhering to your faction philosophy, you may use it when surprised to negate the surprise for yourself — your senses picked up the ambush just before it happened.
Sensates tend to be a little hedonistic, delving deeply into pleasurable sensations and caring little about the world outside of them. Those who delve deeply into the philosophy might be a little reckless as well, living close to the edge of death and destruction in order to sample experiences never sampled before.