Iconic Spells

Wizards

Wizards get to cast the most "iconic" D&D magic. Specific types of spellcasters (illusionists, enchanters, warlocks, sorcerers) may get some of the spells left out of the basic Wizard list, but Wizards are not meant to be all those things necessarily (though there probably is some overlap).

Cantrips

  • Light/Dancing Lights
  • Detect Magic
  • Magic Missile
  • Feather Fall
  • Mending

Level 1

  • Comprehend Languages
  • Identify
  • Burning Hands
  • Charm Person
  • Sleep
  • Spiderclimb

Level 2

  • Darkness
  • Invisibility
  • Detect Invisibility
  • Rope Trick
  • Levitate
  • Web

Level 3

  • Lightning Bolt
  • Dispel Magic
  • Explosive Runes
  • Fireball
  • Fly
  • Slow

Level 4

  • Dimension Door
  • Confusion
  • Ice Storm
  • Polymorph
  • Wall of Fire
  • Hallucinatory Terrain

Level 5

  • Passwall
  • Cloudkill
  • Feeblemind
  • Teleport
  • Wall of Force
  • Cone of Cold

Level 6

  • Forceful Hand
  • Disintegrate
  • Legend Lore
  • Freezing Sphere
  • Death
  • Control Weather

Level 7

  • Delayed Blast Fireball
  • Power Word, Stun
  • Reverse Gravity
  • Phase Door
  • Limited Wish
  • Plane Shift

Spell Scaling

Lightning

  1. Shocking Grasp
  2. <N/A>
  3. Lightning Bolt
  4. <N/A>
  5. <N/A>
  6. Chain Lightning
  7. <N/A>

Fire

  1. Burning Hands
  2. Flaming Sphere
  3. Fireball
  4. Wall of Fire
  5. <N/A>
  6. <N/A>
  7. <N/A>

Charms

  1. Charm Person
  2. <N/A>
  3. Suggestion
  4. Charm Monster
  5. Dominate Person
  6. <N/A>
  7. <N/A>