Faust are nefarious, stealthy humanoids who hunt other humanoids for fun and sport. Untrustworthy and unscrupulous, in the lands of Penance, they are pushed to fraternize with other species, and become especially useful (if somewhat unreliable) as stalkers.
Faust Traits
You have the following traits as a faust.
Ability Score Increase. You get a +2 bonus to Dexterity and a +1 bonus to Strength.
Age. (see DotF)
Alignment. Faust are self-interested, without much concern for others, and they don't acknowledge the worth of others' lives very easily. They tend toward Neutral Evil.
Size. Your size is Medium.
Speed. Your walking speed is 40 ft.
Darkvision. You are used to dwelling in the tunnels of the underdark. You can see in dim light within 60 ft. of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Natural Weaponry. A faust is proficient with their claws and their bite. A claw deals 1d6 damage, and their bite deals 2d4 damage.